Jay is a narrative designer, author, and screenwriter by trade. He started working in the video game industry in 1998, and has been writing professionally for over a decade. Currently employed as Senior Narrative Designer at Red Storm Entertainment, he’s spent around eight years writing and designing for Tom Clancy’s award-winning Ghost Recon and Rainbow Six franchises.
A contributing author to the book Professional Techniques for Video Game Writing, Jay has lectured at conferences, colleges, and universities, on topics ranging from basic creative writing skills to advanced material specific to the video game industry.
Interview with UBIBLOG