Peacemaker Makes a Novel GameBy Caroline
Congratulations to Marianne de Pierres, whose Peacemaker series has been optioned for adaptation as an interactive game by Stirfire Studios! The full PR is below, but please do join us in congratulating Marianne, here or on Twitter!
Peacemaker Makes a Novel Game:
West Australian creative entrepreneurs combine forces
Bestselling Australian science fiction author Marianne de Pierres announced today that Stirfire Studios has optioned her PEACEMAKER series for adaptation as an interactive game. The novels are published by Angry Robot books.
De Pierres’ books include the award-winning Sentients of Orion, Parrish Plessis, and Night Creatures series. ‘I’m thrilled to be working with Stirfire Studios on this project. They combine creative flair with technical excellence and a passion for what they do. Their most recent game, Freedom Fall, has been a spectacular success.’
Stirfire Studios, created in 2010, has elevated the status of indie-game development in Western Australia. The Studio won the first ever Western Australian Screen Award and was shortlisted in the Australian Game Development Awards with their title Freedom Fall. Stirfire creates visually beautiful games with lush gameplay and exciting new twists on familiar elements.
Stirfire Studios director, Garth Pendergrast, says that the company has a strong vision for the Peacemaker game. ‘We want to create an interactive novel focusing on story and character, imagined with our trademark rich artwork but with no trade-off in the game play. While we are inspired by recent games in the genre, we are designing a new engine to help the player tell their own story.’